init: 自 zomaintain/backend/rdplib 平移独立成库; module path 从上游 github.com/nakagami/grdp 改为 git.zeroonesoft.cn/golib/rdplib
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@@ -0,0 +1,55 @@
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//go:build amd64
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package grdp
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import "encoding/binary"
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// bgr32BatchToRGBA converts n BGRA32 pixels (4 bytes each: B,G,R,X in memory) to
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// RGBA using SSE2. Processes 8 pixels per iteration; remainder is scalar.
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func bgr32BatchToRGBA(dst []byte, src []byte, n int) {
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n8 := n &^ 7
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if n8 > 0 {
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bgr32toRGBAasm(&dst[0], &src[0], n8)
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}
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for i := n8; i < n; i++ {
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s := i * 4
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binary.LittleEndian.PutUint32(dst[s:],
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uint32(src[s+2])|uint32(src[s+1])<<8|uint32(src[s])<<16|0xFF000000)
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}
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}
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//go:noescape
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func bgr32toRGBAasm(dst *byte, src *byte, n int)
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// rgb555BatchToRGBA converts n big-endian RGB555 pixels to RGBA using SSE2.
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// Processes 8 pixels per iteration; any remainder is handled via scalar fallback.
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func rgb555BatchToRGBA(dst []byte, src []byte, n int) {
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n8 := n &^ 7
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if n8 > 0 {
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rgb555toRGBAasm(&dst[0], &src[0], n8)
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}
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for i := n8; i < n; i++ {
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d := binary.BigEndian.Uint16(src[i*2:])
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binary.LittleEndian.PutUint32(dst[i*4:],
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uint32((d&0x7C00)>>7)|uint32((d&0x03E0)>>2)<<8|uint32((d&0x001F)<<3)<<16|0xFF000000)
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}
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}
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// rgb565BatchToRGBA converts n big-endian RGB565 pixels to RGBA using SSE2.
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func rgb565BatchToRGBA(dst []byte, src []byte, n int) {
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n8 := n &^ 7
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if n8 > 0 {
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rgb565toRGBAasm(&dst[0], &src[0], n8)
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}
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for i := n8; i < n; i++ {
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d := binary.BigEndian.Uint16(src[i*2:])
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binary.LittleEndian.PutUint32(dst[i*4:],
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uint32((d&0xF800)>>8)|uint32((d&0x07E0)>>3)<<8|uint32((d&0x001F)<<3)<<16|0xFF000000)
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}
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}
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//go:noescape
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func rgb555toRGBAasm(dst *byte, src *byte, n int)
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//go:noescape
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func rgb565toRGBAasm(dst *byte, src *byte, n int)
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