refactor: 重大架构升级 — HomeID/RoomID int64化 + 设备驱动重构 + 结构化日志
主要变更: **类型系统重构** - HomeInfo.ID/RoomInfo.ID/HomeID 从 string 改为 int64,json tag 使用 ,string - GetHome/GetRooms/GetRoomDevices 接口同步修改 - 新增 int64FromStr 工具函数,更新 parseHomeInfo 解析逻辑 **新增 Speaker 设备** - 新增 KindSpeaker 类型 - classify 映射覆盖 speaker/bluetooth-speaker/alarm-clock/media-player/playback/music **设备驱动重构** - AC 驱动彻底重写:从硬编码常量改为基于 SPEC ValueList 的动态 valMapper - 所有设备(Fan/Humidifier/Light/OccupancySensor/Switch/TempHumiditySensor/Thermostat/Vacuum/WaterHeater/Cover)新增 GetState() 和 FetchState(ctx) 接口 - base.go 新增 specResolver.format() 方法 **MIoT 模块增强** - MIoTClient 新增 homeIDs 字段,支持按家庭过滤设备 - RefreshDevices 支持 homeIDs 参数 - SpecStdLib 引入 logger.Logger,log.Printf 全部迁移为结构化日志 **其他** - Config 新增 RedirectURL 和 HomeIDs 字段 - AuthInfo.ExpiresIn 类型从 int 改为 int32 - UUID 生成简化为 hex.EncodeToString - 新增 github.com/sirupsen/logrus 依赖 - .gitignore 新增 examples/*/data/ 忽略规则 - 删除已提交的 config.json 敏感配置
This commit is contained in:
@@ -0,0 +1,434 @@
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package devices
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import (
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"context"
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"strings"
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"xiaomihome/miot"
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"xiaomihome/xiaomi"
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)
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// Speaker 音箱通用控制接口
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type Speaker interface {
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Device
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TurnOn(ctx context.Context) error
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TurnOff(ctx context.Context) error
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Toggle(ctx context.Context) error
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// 能力查询
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HasVolume() bool
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HasMute() bool
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HasPlayControl() bool
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// 音量 (0-100)
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SetVolume(ctx context.Context, pct int) error
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GetVolume(ctx context.Context) (int, error)
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// 静音
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SetMute(ctx context.Context, mute bool) error
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GetMute(ctx context.Context) (bool, error)
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// 播放控制 (0=停止, 1=播放, 2=暂停)
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SetPlayState(ctx context.Context, state int) error
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GetPlayState(ctx context.Context) (int, error)
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// ── 智能音箱 (intelligent-speaker) ──
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// 睡眠模式
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HasSleepMode() bool
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SetSleepMode(ctx context.Context, sleep bool) error
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GetSleepMode(ctx context.Context) (bool, error)
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// 音频 ID (只读/通知)
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GetAudioID(ctx context.Context) (string, error)
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// 动作
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WakeUp(ctx context.Context) error
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PlayRadio(ctx context.Context) error
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PlayText(ctx context.Context, text string) error
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ExecuteTextDirective(ctx context.Context, text string, silent bool) error
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PlayMusic(ctx context.Context) error
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OnStateChanged(handler func(state SpeakerState, changed string)) (string, error)
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GetState() SpeakerState
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FetchState(ctx context.Context) (SpeakerState, error)
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}
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// SpeakerState 音箱完整状态(字段名对齐 SPEC type)
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type SpeakerState struct {
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On bool `json:"on"` // SPEC: "on"
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Volume int `json:"volume"` // SPEC: "volume"
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Mute bool `json:"mute"` // SPEC: "mute"
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PlayState int `json:"playState"` // SPEC: "tds-in" or "playing-state" (0=stop,1=play,2=pause)
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SleepMode bool `json:"sleepMode"` // SPEC: "sleep-mode" (intelligent-speaker)
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AudioID string `json:"audioId"` // SPEC: "audio-id" (intelligent-speaker, read-only)
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}
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// isAction 智能音箱动作 siid/aiid 对
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type isAction struct{ siid, aiid int }
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type speakerDevice struct {
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BaseDevice
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propOn siidPiid // "on"
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propVolume siidPiid // "volume"
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propMute siidPiid // "mute"
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propPlayState siidPiid // "playing-state" or "tds-in"
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propSleepMode siidPiid // "sleep-mode" (intelligent-speaker)
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propAudioID siidPiid // "audio-id" (intelligent-speaker)
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// intelligent-speaker 服务 siid
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isSiid int
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// 动作
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actWakeUp isAction
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actPlayRadio isAction
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actPlayText isAction
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actExecuteTextDirective isAction
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actPlayMusic isAction
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stateCache SpeakerState
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}
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// NewSpeaker creates a Speaker control for the given device.
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func NewSpeaker(client *xiaomi.Client, info *xiaomi.DeviceInfo) (Speaker, error) {
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d := &speakerDevice{
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BaseDevice: NewBaseDevice(client, info),
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}
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dev := d.getMIoTDevice()
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if dev == nil {
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return nil, xiaomi.ErrNoSPEC
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}
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spec := dev.SpecInstance()
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if spec == nil {
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return nil, xiaomi.ErrNoSPEC
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}
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// 定位 intelligent-speaker 服务
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var isSvc *miot.MIoTSpecService
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for _, svc := range spec.Services {
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if shortName(svc.Type) == "intelligent-speaker" {
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isSvc = svc
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d.isSiid = svc.IID
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break
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}
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}
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// 先用 resolver 解析通用属性
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resolver := d.getSpecResolver()
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if resolver == nil {
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return nil, xiaomi.ErrNoSPEC
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}
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siid, piid, ok := resolver.find("on")
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if !ok {
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return nil, xiaomi.ErrNotSupported
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}
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d.propOn = siidPiid{siid, piid, true}
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if s, p, ok := resolver.find("volume"); ok {
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d.propVolume = siidPiid{s, p, true}
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}
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if s, p, ok := resolver.find("mute"); ok {
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d.propMute = siidPiid{s, p, true}
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}
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if s, p, ok := resolver.find("playing-state"); ok {
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d.propPlayState = siidPiid{s, p, true}
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} else if s, p, ok := resolver.find("tds-in"); ok {
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d.propPlayState = siidPiid{s, p, true}
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}
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// intelligent-speaker 属性
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if isSvc != nil {
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for _, p := range isSvc.Properties {
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switch shortName(p.Type) {
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case "sleep-mode":
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d.propSleepMode = siidPiid{d.isSiid, p.PIID, true}
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case "audio-id":
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d.propAudioID = siidPiid{d.isSiid, p.PIID, true}
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}
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}
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// 动作
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for _, a := range isSvc.Actions {
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switch shortName(a.Type) {
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case "wake-up":
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d.actWakeUp = isAction{d.isSiid, a.AIID}
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case "play-radio":
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d.actPlayRadio = isAction{d.isSiid, a.AIID}
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case "play-text":
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d.actPlayText = isAction{d.isSiid, a.AIID}
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case "execute-text-directive":
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d.actExecuteTextDirective = isAction{d.isSiid, a.AIID}
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case "play-music":
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d.actPlayMusic = isAction{d.isSiid, a.AIID}
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}
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}
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}
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return d, nil
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}
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func (d *speakerDevice) TurnOn(ctx context.Context) error {
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if !d.propOn.valid {
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return xiaomi.ErrNotSupported
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}
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return d.SetProp(ctx, d.propOn.siid, d.propOn.piid, true)
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}
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func (d *speakerDevice) TurnOff(ctx context.Context) error {
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if !d.propOn.valid {
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return xiaomi.ErrNotSupported
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}
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return d.SetProp(ctx, d.propOn.siid, d.propOn.piid, false)
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}
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func (d *speakerDevice) Toggle(ctx context.Context) error {
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s := d.GetState()
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if s.On {
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return d.TurnOff(ctx)
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}
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return d.TurnOn(ctx)
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}
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func (d *speakerDevice) HasVolume() bool { return d.propVolume.valid }
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func (d *speakerDevice) HasMute() bool { return d.propMute.valid }
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func (d *speakerDevice) HasPlayControl() bool { return d.propPlayState.valid }
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func (d *speakerDevice) SetVolume(ctx context.Context, pct int) error {
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if !d.propVolume.valid {
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return xiaomi.ErrNotSupported
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}
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return d.SetProp(ctx, d.propVolume.siid, d.propVolume.piid, pct)
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}
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func (d *speakerDevice) GetVolume(ctx context.Context) (int, error) {
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if !d.propVolume.valid {
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return 0, xiaomi.ErrNotSupported
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}
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prop, err := d.GetProp(ctx, d.propVolume.siid, d.propVolume.piid)
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if err != nil {
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return 0, err
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}
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return toInt(prop.Value), nil
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}
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func (d *speakerDevice) SetMute(ctx context.Context, mute bool) error {
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if !d.propMute.valid {
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return xiaomi.ErrNotSupported
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}
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return d.SetProp(ctx, d.propMute.siid, d.propMute.piid, mute)
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}
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func (d *speakerDevice) GetMute(ctx context.Context) (bool, error) {
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if !d.propMute.valid {
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return false, xiaomi.ErrNotSupported
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}
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prop, err := d.GetProp(ctx, d.propMute.siid, d.propMute.piid)
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if err != nil {
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return false, err
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}
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if b, ok := prop.Value.(bool); ok {
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return b, nil
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}
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return false, nil
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}
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func (d *speakerDevice) SetPlayState(ctx context.Context, state int) error {
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if !d.propPlayState.valid {
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return xiaomi.ErrNotSupported
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}
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return d.SetProp(ctx, d.propPlayState.siid, d.propPlayState.piid, state)
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}
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func (d *speakerDevice) GetPlayState(ctx context.Context) (int, error) {
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if !d.propPlayState.valid {
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return 0, xiaomi.ErrNotSupported
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}
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prop, err := d.GetProp(ctx, d.propPlayState.siid, d.propPlayState.piid)
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if err != nil {
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return 0, err
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}
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return toInt(prop.Value), nil
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}
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// ── 智能音箱属性 ──
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func (d *speakerDevice) HasSleepMode() bool { return d.propSleepMode.valid }
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func (d *speakerDevice) SetSleepMode(ctx context.Context, sleep bool) error {
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if !d.propSleepMode.valid {
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return xiaomi.ErrNotSupported
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}
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return d.SetProp(ctx, d.propSleepMode.siid, d.propSleepMode.piid, sleep)
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}
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func (d *speakerDevice) GetSleepMode(ctx context.Context) (bool, error) {
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if !d.propSleepMode.valid {
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return false, xiaomi.ErrNotSupported
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}
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prop, err := d.GetProp(ctx, d.propSleepMode.siid, d.propSleepMode.piid)
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if err != nil {
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return false, err
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}
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if b, ok := prop.Value.(bool); ok {
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return b, nil
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}
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return false, nil
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}
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func (d *speakerDevice) GetAudioID(ctx context.Context) (string, error) {
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if !d.propAudioID.valid {
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return "", xiaomi.ErrNotSupported
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}
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prop, err := d.GetProp(ctx, d.propAudioID.siid, d.propAudioID.piid)
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if err != nil {
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return "", err
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}
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if s, ok := prop.Value.(string); ok {
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return s, nil
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}
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return "", nil
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}
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// ── 智能音箱动作 ──
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func (d *speakerDevice) WakeUp(ctx context.Context) error {
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if d.actWakeUp.siid == 0 {
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return xiaomi.ErrNotSupported
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}
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_, err := d.Action(ctx, d.actWakeUp.siid, d.actWakeUp.aiid, nil)
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return err
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}
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func (d *speakerDevice) PlayRadio(ctx context.Context) error {
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if d.actPlayRadio.siid == 0 {
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return xiaomi.ErrNotSupported
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}
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_, err := d.Action(ctx, d.actPlayRadio.siid, d.actPlayRadio.aiid, nil)
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return err
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}
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func (d *speakerDevice) PlayText(ctx context.Context, text string) error {
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if d.actPlayText.siid == 0 {
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return xiaomi.ErrNotSupported
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}
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_, err := d.Action(ctx, d.actPlayText.siid, d.actPlayText.aiid, []interface{}{
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map[string]interface{}{"piid": 1, "value": text},
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})
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return err
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}
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func (d *speakerDevice) ExecuteTextDirective(ctx context.Context, text string, silent bool) error {
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if d.actExecuteTextDirective.siid == 0 {
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return xiaomi.ErrNotSupported
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}
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_, err := d.Action(ctx, d.actExecuteTextDirective.siid, d.actExecuteTextDirective.aiid, []interface{}{
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map[string]interface{}{"piid": 1, "value": text},
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map[string]interface{}{"piid": 2, "value": silent},
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})
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return err
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}
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func (d *speakerDevice) PlayMusic(ctx context.Context) error {
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if d.actPlayMusic.siid == 0 {
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return xiaomi.ErrNotSupported
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}
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_, err := d.Action(ctx, d.actPlayMusic.siid, d.actPlayMusic.aiid, nil)
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return err
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}
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// ── 订阅 / 状态 ──
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func (d *speakerDevice) OnStateChanged(handler func(state SpeakerState, changed string)) (string, error) {
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type field struct {
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siid, piid int
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name string
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fill func(*SpeakerState, interface{})
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}
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var fields []field
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add := func(sp siidPiid, name string, fill func(*SpeakerState, interface{})) {
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if sp.valid {
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fields = append(fields, field{sp.siid, sp.piid, name, fill})
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}
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}
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add(d.propOn, "on", func(s *SpeakerState, v interface{}) { s.On, _ = v.(bool) })
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add(d.propVolume, "volume", func(s *SpeakerState, v interface{}) { s.Volume = toInt(v) })
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add(d.propMute, "mute", func(s *SpeakerState, v interface{}) { s.Mute, _ = v.(bool) })
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add(d.propPlayState, "play-state", func(s *SpeakerState, v interface{}) { s.PlayState = toInt(v) })
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add(d.propSleepMode, "sleep-mode", func(s *SpeakerState, v interface{}) { s.SleepMode, _ = v.(bool) })
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add(d.propAudioID, "audio-id", func(s *SpeakerState, v interface{}) {
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if str, ok := v.(string); ok {
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s.AudioID = str
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}
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})
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if len(fields) == 0 {
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return "", xiaomi.ErrNotSupported
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}
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return d.SubProp(0, 0, func(did string, prop *xiaomi.PropertyValue) {
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for _, f := range fields {
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if f.siid == prop.SIID && f.piid == prop.PIID {
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f.fill(&d.stateCache, prop.Value)
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handler(d.stateCache, f.name)
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return
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}
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}
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})
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}
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func (d *speakerDevice) GetState() SpeakerState { return d.stateCache }
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func (d *speakerDevice) FetchState(ctx context.Context) (SpeakerState, error) {
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keys := []xiaomi.PropKey{}
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add := func(sp siidPiid) {
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if sp.valid {
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keys = append(keys, xiaomi.PropKey{DID: d.info.DID, SIID: sp.siid, PIID: sp.piid})
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}
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}
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add(d.propOn)
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add(d.propVolume)
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add(d.propMute)
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add(d.propPlayState)
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add(d.propSleepMode)
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add(d.propAudioID)
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props, err := d.client.GetProps(ctx, keys)
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if err != nil {
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return d.stateCache, err
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}
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state := SpeakerState{}
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for _, p := range props {
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switch {
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case match(d.propOn, p):
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state.On, _ = p.Value.(bool)
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case match(d.propVolume, p):
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state.Volume = toInt(p.Value)
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case match(d.propMute, p):
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state.Mute, _ = p.Value.(bool)
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case match(d.propPlayState, p):
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state.PlayState = toInt(p.Value)
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case match(d.propSleepMode, p):
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state.SleepMode, _ = p.Value.(bool)
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case match(d.propAudioID, p):
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if s, ok := p.Value.(string); ok {
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state.AudioID = s
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}
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}
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}
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d.stateCache = state
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return state, nil
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||||
}
|
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|
||||
func match(sp siidPiid, p *xiaomi.PropertyValue) bool {
|
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return sp.valid && p.SIID == sp.siid && p.PIID == sp.piid
|
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}
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// shortName extracts the short name from a SPEC URN.
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// E.g., "urn:miot-spec-v2:action:wake-up:..." → "wake-up".
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func shortName(urn string) string {
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parts := strings.Split(urn, ":")
|
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if len(parts) >= 4 {
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return parts[3]
|
||||
}
|
||||
return urn
|
||||
}
|
||||
Reference in New Issue
Block a user